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Especially since the month after launch the server was costing more money to keep up than it was making meaning that it was risking other game servers too if they had a bad month which as you can agree would be the sensible decision to close the server and move on.Anything and everything for your Massive Multiplayer Online Role Playing Gaming needs! I wasn't even properly setup as a GM at that time either so it's not like he could just ask me to do it so you can't really pull any merit to that and by the time Bash was better and ready to work again and set me up with everything I needed to dev then we continued to work on the game until a game breaking bug occured and we decided it was best to call it quits. There was plenty of updates for the game on release but the game was already dead when Bash got busy with some real life health issues which should always come first.
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No there wasn't a content patch for almost a year if not a year and then when the patch did finally came the sets that were added in were worse then what was already in the game so no reason to get the new gears to AK server its numbers didn't last and same with Aeria's server.

The game is fundamentally flawed and just being honest unless your pushing out at least bi-weekly updates that's why in comparison to the.
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I added dungeons with sets and armors and it increased the games numbers a touch but after a week the community is done with that content and are asking for the next so unless you have a full time developer on the game quite honestly you just can't keep up. Twin Saga is also a very demanding PvE game, there is no real "end game" content to the game, there's not a lot of things to do once you reach the "end game". Where as we had Eden Eternal players who a majority of players strive for PvP content and where extremely underwhelmed when they realised how bad the games PvP was and went straight back to Eden Eternal. to you also must factor in the communities that went into the game, they had a massive PvE oriented player base on their AK server so of course naturally they will try out their networks "new" game, it's most likely why they even bothered to release it on their AK network instead of what they did with their failed dragomon server where they released it on its own domain instead.
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There was also lots of wonky changes that the official TW server did to throw us off such as when they changed the games drop system so Bash had to figure out what they changed and how to improve ours back to what it was which was a huge task in itself. to and the constant complaints that "Ohh this dungeon is bugged because the boss is too hard" etc. The constant war between people comparing us to. There is a lot of reasons why Twin Saga failed on this network. The only reason their server even done as good is from the loss of their AK server which was on the brink of dying before they fucked up on TS. In all fairness I just knew it was better than what they were doing. I'm also not saying my work is the best btw or thinking my own shit smells like roses. So yea we had no option but to close down after the big issue as we were paying for a server that wasn't pay for itself since launch and it wasn't worth the hassle anymore. Jordan came and made a lot of content for you guys and it just didn't grow.

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They didn't do anything better not even anything custom, they just slowly released vanilla content and gave away a bunch of free shit and somehow that was better than the stuff we were trying. So yeah ultimately the interest to continue trying to improve the game was lost when we had a low playerbase and every idea being compared to them. We wanted to create challenges you guys wanted to play weeb dress up game and fight easy dungeons with attention spans of fish. to did it this way or that way (ie: making the game too easy). to did or im going there" or you forget about that? We were always against the wall because. What about the first 6 months of constant updates and working hard to receiving "do this because. No offense ,but this is dishonest, and untrue to why the vendetta server failed lol, Maint's were always delay there wasn't a content patch for almost a year if not a year and then when the patch did finally came the sets that were added in were worse then what was already in the game so no reason to get the new gears, it had nothing to do with making the game easy or a challenge lol.there isn't it just didn't work out, it didn't work out because there was a lot of problems with the server.
